Tag Archives: Monsters

Rawr! From the large (Godzilla) to the small (Zombie).

Dota: Dragon’s Blood – does it know how to last hit?

Similar: Castlevania

Orphen

Vampire Hunter D: Bloodlust

 

Watched in: English

Genre: Action Fantasy

Length: 8 episodes

 

Positives:

  • Quality production
  • Love the variety of accents
  • The elven goddess is a creepy and effective antagonist

Negatives:

  • Feels like it’s missing lore context if you aren’t familiar with the source

(Request an anime for review here.)

Full disclosure, I know nothing about Dota 2 lore. This review comes from the perspective of someone who doesn’t play the game or read any related lore. I did play the original DotA mod a decent amount and watched a few tournaments, but to be honest, I didn’t know there was any lore to the game. A one paragraph profile per character, sure, though nothing more. As such, if you are a loremaster, your experience may vary.

For those even less familiar with the material than me, Dota 2 is the standalone sequel to the original DotA mod from Warcraft 3. The mod proved more popular than Warcraft 3 itself until game studio Valve hired key developers to make a complete game, independent of Warcraft and Blizzard. The worst business move Blizzard ever made was not capitalising on DotA and they’ve since shot themselves in the foot with their StarCraft 2 and abysmal Warcraft 3 Reforged modding policy. Valve just had to change a few character and item names to avoid direct reference to trademarks, though references are still in place – the burst fire mage Lina the Slayer, based on Lina Inverse from Slayers, is still in the game, for example. Dota 2 has gone on to reach massive heights with the largest prize pools in esports history with its world championships each year, The International.

Dota: Dragon’s Blood brings together a handful of characters from Dota 2’s large cast of “Heroes” for an adult fantasy adventure. The protagonist is Davion the Dragon Knight, who slays dragons for a living only to have the soul of an elder dragon merge with his body during a fight with a demon. He can now transform against his will into a human-dragon hybrid monster (think the Hulk). He soon joins forces with Mirana, “princess of nothing,” to stop this demon from claiming more dragon souls. Meanwhile, the elven mage Invoker plots against the elven goddess Selemene, whose sycophantic followers wreak genocide across elven lands.

The best thing I can say immediately about Dragon’s Blood – or any game to film tie-in – is its disregard for the source material’s gameplay. Unless it’s something like Wreck it Ralph where the game is the point of the story, trying to incorporate gameplay elements in a film/series is cringe inducing (see Uwe Boll films for reference). It finally feels like Hollywood is starting to grasp how to adapt games for screen. Then again, Sony’s upcoming offerings don’t look promising, so perhaps it’s only in the animation sector.

Speaking of animation, Studio Mir (The Legend of Korra) once again makes the art form a delight to behold. The action scenes are fluid and violent, even on the horror side at times. This isn’t a series for kids. The character designs are classic high fantasy and coming from a game that requires distinct silhouettes for visibility in combat, there is variety. On a world building level, again, classic fantasy except for the elves, who are far less noble than the stereotype. Love that most of them are Australian and the actors do a good job for non-natives. It matches their society better than the typical Oxford English. The world grabs me.

However, the characters are a little lacking and this is where I wonder if my unfamiliarity with the source has an effect. I have not looked into the lore since finishing the series either – want to keep my outsider’s perspective. After all, you shouldn’t need outside material to enjoy a good adaptation. Had I been well acquainted with Davion and Mirana beforehand, would they engage me? I’m not even certain if all notable characters in Dragon’s Blood are from the game. I assume so.

Mirana is supposed to be a princess of “nothing” and yet, I don’t have the impression of a princess nor do I feel the shadow of secrets from her backstory. She’s fine though not compelling. The same is true of Davion. His personality does make him entertaining – I’ll give him that.

The more interesting characters are the antagonists Selemene and the not-as-antagonistic Invoker. Selemene is the Goddess of the Moon but more akin to a goddess of lust and obsession, as she forces her followers to pledge undying love to her. She’s psychotic about this. You want a favour from her? You had better be ready to say you love her or off with your head. It sounds mundane on paper yet she is genuinely threatening. She has a much stronger presence than the main villain consuming dragon souls (I often forgot he was in the story). Against her we have Invoker, who is a sympathetic antagonist with a personal story that drives engagement. I want more of the elven subplot over the main plot.

In all, Dota: Dragon’s Blood is certainly good enough for a relative outsider to the franchise, like myself, to find reason to watch this anime. I am looking forward to the next season and that’s worth something. Riot Games has an animated series of its own on the way for their game League of Legends, which I am much more familiar with, so it will be interesting to see how that compares.

Overall Quality – Medium

Recommendation: Try it. Even the Dota illiterate can enjoy this fantasy series.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid Animation

Negative: None

Resident Evil: Infinite Darkness – Anime Review

Japanese Title: Biohazard: Infinite Darkness

 

Related: Resident Evil: Degeneration

Resident Evil: Vendetta

 

Watched in: English

Genre: Action Horror

Length: 4 episodes

 

Positives:

  • Good acting
  • The video game-like CG works better than most CG anime

Negatives:

  • Thin on character
  • Probably won’t mean much to non-franchise fans

(Request an anime for review here.)

This is an impromptu review urged on by a random recommendation from Netflix. At only four episodes long, Resident Evil: Infinite Darkness makes for a good pit stop while I work on something longer.

The Resident Evil franchise has a decent history of CG anime films dating back to 2008 (as well as those hilarious live-action films). It follows the same vein of Final Fantasy: Advent Children in going for a more realistic visual style compared to your typical CG anime, emulating a cutscene. They come from a time when the in-game graphics were still quite removed from cutscenes, so to see a “movie-length” cutscene was the ultimate fan service. That said, the Resident Evil films never looked as good as those top tier cutscenes out of something like a Blizzard game or those E3 trailers. Infinite Darkness, however, looks much better than previous entries. Mouth animations are still a little too smooth and atmospherics have some way to go, but it’s suitable for something without a Pixar budget.

The quality of CG anime hasn’t been good overall, to put it nicely, and with the likes of Ex-Arm amongst recent releases, the trajectory doesn’t seem to head upwards. CG anime quality is particularly odd because we have had plenty of great non-anime CG series in the past. Star Wars: The Clone Wars is one of the most famous examples, looking better in 2008 than almost all CG anime today – never mind comparisons to the final season in 2020 (choice of visual style is important in masking CG shortcomings on a budget). On a mini-series front, we have the likes of Love, Death, and Robots (highly recommended, by the way) that manages to exhibit a variety of visual styles to a masterclass level. These don’t look like anime, though. On the other hand, Advent Children doesn’t have a cartoony style and most would still associate it with anime. So why can’t CG anime be better?

Whether it is for budgetary reasons, inexperienced crews (*cough* Ex-Arm) or a lack of effort, CG anime leaves much to be desired. Beastars is one of few cases to not bleed the eyes. Of course, the West has had its share of problems. There are dozens – maybe hundreds – of children’s CG cartoon that you’ve never heard of with some serious jank. They’ve had issues even amongst the successful series. Animation in The Dragon Prince season one was like watching a Pentium 1 PC try to run Crysis.

All of this is to say that while Resident Evil: Infinite Darkness is an anime and is more visually appealing than most CG anime, it still doesn’t feel like one. It can’t be the subject matter – military versus zombies isn’t foreign to anime. Is it not capital A anime enough? Does it need screeching lolis (preferably eaten by zombies) to feel like anime? Well, no, of course not. Do the eyes need to be bigger than the brain? “What is anime” is a much harder question to answer than one would imagine. To me, I suppose it doesn’t feel like anime because it doesn’t move like anime. There is that indescribable quality which you recognise when you see it. Similarly, when does it go from a cartoon drawing to manga? Plenty of manga don’t fit the standard parameters should someone describe the manga style.

Funnily enough, all animation is “anime” in Japanese. Here is a great video on the subject by Kenny Lauderdale.

So, Resident Evil: Infinite Darkness, regardless of whether it feels like anime, is it any good? It’s okay. A decent action series with zombies, a government conspiracy, and plenty for fans of the franchise. That latter point is both its biggest draw and biggest repellent. Fans of Resident Evil will like seeing classic characters Leon and Claire on screen in a story that occurs between Resident Evil 4 and Resident Evil 5. It follows a new outbreak in southern Asia and the cover up afterwards, leading to an infection in the White House. The president calls in Leon, the man who saved his daughter, to join the operation. Meanwhile, Claire investigates the case on her own for a humanitarian organisation.

For fans, Infinite Darkness will be fine, but outsiders will likely find the characters thin. This anime – as is often the case with tie-in media – relies on the original material to build the world and characters. “You know their personalities, their backstories, their struggles, their ghosts already from playing the games, so why should we waste time on establishing them again?” The result is an average zombie flick, enjoyed but likely forgotten by most next week. If you need a zombie fix and want something more complete, I recommend Train to Busan.

Overall Quality – Medium

Recommendation: For Resident Evil fans. As a series predicated on familiarity with the franchise, Resident Evil: Infinite Darkness is decent fan service to aficionados.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

The Promised Neverland Season 2 – Holy Truncation Batman!

Japanese Title: Yakusoku no Neverland 2nd Season

 

Related: The Promised Neverland Season 1

The Promised Neverland manga (partially included in this review)

 

Watched in: Japanese

Genre: Psychological Mystery Thriller

Length: 11 episodes (season 2), 181 chapters (manga)

 

Positives:

  • Opening song

Negatives:

  • Most egregious truncation of the source material in anime history?
  • Doesn’t succeed on its own either
  • Recycled animation
  • Some bad acting amongst new characters

(Request an anime for review here.)

Contains spoilers for season one – unavoidable.

What the hell happened here? I watched the first season of The Promised Neverland a year ago, which I quite liked, and now I come back to this…this… What do you even call this? Did an intern carrying the script trip over and have most of the pages fall into a shredder, collect what was left, rewrite the page numbers at the bottom, and then hand it to the animation department?

I had heard rumblings that viewers were discontent with the cutting of material. I did not realise just how bad it was until I read the manga. This review was to come out weeks ago, but less than halfway through the season, I could already feel something missing, so I turned to the manga, you know, to read the 30-50 chapters that went into this season. Little did I realise that this adapted all remaining chapters.

The Promised Neverland, at first, is about children living in an innocent orphanage before they learn that this is a farm and they are the livestock for demons. Season two follows them after the escape and on the run, guided by a series of clues left by the mysterious “William Minerva” to get back to the human world.

Season one adapts 37 chapters of the 181 total. Season two “covers” the rest. That’s right, 144 chapters in 11 episodes. And Horimiya fans reckoned they had it bad. I don’t know why studio CloverWorks thought that Promised Neverland – this anime, of all anime – would work with such truncation. I’m not certain (and I don’t have time to do the research right now), but this may just be the worst case of cut content in anime history. We’ve had incomplete adaptations of manga epics in the past or ones that created a new ending to finish what they had available, yes, though I can’t recall any finished adaptations with such massive holes. Unlike Horimiya, which worked alright without those chapters, Promised Neverland doesn’t work without 50% – at minimum – of what they removed. Why even bother with a second season if it’s going to lack all substance and make little sense? The first season worked fine as a standalone anime with suggestions to read the manga if you want the rest.

It hurts the brain to comprehend.

It’s particularly strange because season one was such a good adaption. In fact, I found it improved upon the manga by cutting back on inner monologues that over explain proceedings to the audience and made it darker. The manga is more light-hearted and has more playful moments, whereas the anime pushed the thriller angle to much success. A quick side note, however, is that the tone for the Grace Field arc in the manga better matches the rest the series. The manga isn’t anywhere near as dark as the premise would imply. The anime would have needed to make a few changes to the rest to match season one, which makes the abundance of “happy kids” moments, as I refer to them, more glaring and irritating in the second season. They work in the manga because they are tonally consistent and only take a page rather than a scene. Of course, they are also further apart with all content present.

Season two initially matches the manga well enough when the kids meet two demons that don’t eat humans and learn more of the world. We learn that demons eat meat to maintain their form and intelligence. Without feeding, they would devolve into ravenous savages. I love this world building detail. However, a few episodes in, they reach the hideout provided by Minerva and it all flies out the window. So butchered is this one section alone that there is no purpose to leaving it in. In the manga, it turns out there is someone living in the hideout already, a crazy man. He is the whole point of that section, so to remove him but leave the rest is simply stupid.

Then comes the time skip. Around 90 chapters ignored, gone, including the best action arc of the series, where some kids find themselves in a demon duke’s hunting ground for sport. Worse still is the effect on what they do adapt from the final arc. Without the setup that comes before, the finale is limp. Everything revolves around a grand plan, which already requires a fair suspension of disbelief in the manga, yet now demands a total leave of logic. The plan only works if all antagonists are absolute idiots.

See, this season’s failure isn’t that it cut material. I don’t inherently care about cut material. Its failure is being a bad anime, adaptation or not. Again, why did they bother?

This season isn’t worth your time. Instead, look at the manga.

The manga isn’t without its faults. I mentioned earlier that it wasn’t dark enough because there isn’t enough death, especially considering the pre-schoolers in the group (I have the impression the author grew too attached to the characters). The answer and eventual solution to the demon and human world divide is so lame. Magic? Really? While the final arc is a great finish to the ride, the epilogue chapters are just contrived nonsense (again, author is too attached). Contrivances and coincidences to solve non-action problems are a recurring issue with this author. Minerva’s pen, for instance, is a wonder machine that solves any plot puzzle for which the author couldn’t think of an idea, providing the next clue on the trail. I would have also liked to see more of the mother and the important demons to give them more impact in the end. The mother especially needed more chapters.

Contrary to my machine gun of negatives, The Promised Neverland is a good manga I recommend to anyone unless you didn’t care for the first season. It’s a page-turner, the demon culture is interesting, you feel for the main characters (the cast is too big to care for the rest), and the action is solid. Oh, nice art too – love the full-page illustrations before each chapter. Meanwhile, the only good element of The Promised Neverland Season 2 is the opening song.

Overall Quality – Low

Recommendation: Avoid it. Read The Promised Neverland manga instead.

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Castlevania – Full Series Review

Related: Castlevania Season 1 review (old)

Castlevania Season 2 review (old)

Similar: Vampire Hunter D: Bloodlust

Hellsing Ultimate

Berserk

 

Watched in: English & Japanese

Genre: Action Fantasy Horror

Length: 32 episodes (4 seasons)

 

Positives:

  • Vampire majesty
  • Faithful adaptation without getting bogged down by the source material
  • Brutally gothic in action and tone
  • Political intrigue amongst excellent villains
  • Great lore and magic

Negatives:

  • Give me more, please

(Request an anime for review here.)

With the conclusion of the fourth season, Netflix’s Castlevania comes to a great end. Rather than do a review for the final season only, I thought I would go back and cover the full series in one place, give my overall thoughts on this triumph (no need to read the other reviews either).

My astonishment at the quality of a video game to film adaptation has been the greatest surprise throughout Castlevania’s run. I’m hoping this is the turning point where adaptations are things to look forward to rather than dread, similar to when comic books became good films more often than not. Superhero film fans are spoilt for choice these days. They don’t know of the Affleck Daredevil and Elektra days. Watching a good adaptation can sometimes make you forget the bad – the atrocious – such as Far Cry (anything by Uwe Boll, honestly), Dead or Alive, and the notorious Super Mario Bros. It’s hard to stress how weird it feels to see quality when the expectation is absolute ass.

For the newcomers, Castlevania is a long-running franchise of loosely connected games about a bloodline of vampire hunters from the Belmont family battling against creatures of the night, usually led by Dracula. The Netflix series roughly follows the third game, Dracula’s Curse, though pulls from several entries and brings much of its own material to the canvas. That last point is a key to Castlevania the animation’s success. Most adaptations fail because they don’t realise that gameplay comes first in [good] video games and trying to translate this to a cinematic only experience doesn’t work. There’s a reason the “princess is in another castle” trope is a common ailment of game stories (the recent God of War, for example), yet not often seen in film. Games use it to tack on another 5-hour gameplay world before, of course, the princess is again in another castle and you have another world to explore. It’s fine to want to be faithful to the source material, but there’s no point if it makes for a garbage film. Character, theme, tone, and style matter when adapting, not the gameplay mechanics or exact plot.

In terms of story, what makes Castlevania? Vampire hunters, vampires, monsters, magic, gothic, horror, religion, and labyrinthine castles. Your story isn’t a failure if your vampire hunter doesn’t jump and whip, jump and whip, jump and whip. It’s like those movies based on FPS games, where they think that because they have a scene in first person as a guy mows down fools with a gun, they’ve nailed it.

This series understands what makes for an engaging story in the world of Castlevania.

Enough preamble already, onto the review proper! This story opens on the meeting and courtship between the human Lisa and the vampire lord himself, Dracula. He teaches her science and medicine to help the local humans, which doesn’t please the Church, who see science as heathen magic and burn her at the stake. Dracula’s fury in response knows no equal and he unleashes a horde of demons upon the nation. Hell reigns.

Trevor Belmont, the last in his line of vampire hunters, drinks his way to the end of his days unmoved by the massacres nearby. A plea from some humans wakes him from his drunken haze and he finally does what he was born to do. He soon meets the magician Sypha.

Hearing this premise and knowing the video game origin, expectations are for little more than good guy fights series of bad guys to get to big bad guy in terms of story. However, Castlevania is so much more. In fact, there is enough material just amongst the villains to make a full series. Dracula’s court consists of vampires and humans, each with their own motivations and purpose in this story. Politics plays a larger part than action does in the conflict. They aren’t evil for the sake of evil. Dracula is the most powerful being on Earth, yet the death of his wife broke him. Isaac, one of Dracula’s Forgemasters (demon constructors), is waging a war against his own kind, whereas the other Forgemaster is a tad hesitant though no less involved. Some amongst the vampire “sisters” question their existence as vampires. Are they truly to rule for all eternity? Over everyone? The nuance to these villains (are they all villains?) particularly in later seasons had me glued to the screen.

A recurring problem in stories featuring secret societies of the supernatural is homogony within the society. The Underworld films (a guilty pleasure of mine), The Mortal Instruments, and Blade are but a few examples. How many stories have you seen where all the vampires (except maybe one) or werewolves or whatever supernatural race are the same? Where they have no lives saves for waiting around to drop from above in groups when someone walks down a back alley? They may as well be the clone troopers from Attack of the Clones for all the difference between them. This cliché stems from how people imagine other cultures. They see people in their own country are as varied as the plants and animals of the world, yet everyone in a distant country is one homogenous blob of whatever stereotype they know and not just as varied. Or the writers are just lazy. Of course, one story doesn’t have room for thousands of different personalities, but variety in what characters you do have goes a long way, even the villains.

On a hero front, Trevor’s “I’m so over this” attitude combined with his family duty makes for a fitting hero, a better choice than a typical “hero” in this gothic tale, and his chemistry with Sypha brings a touch of levity. Alucard is a more unusual character. Like his father, he’s powerful yet amongst the most mentally weak after having lived a sheltered life. I love the way he talks as well. His vocal mannerisms alone inform much of his experiences and mental state. And let’s not forget the charismatic has-been Saint Germain. What is he up to?

Even the minor characters are memorable, from the religious fanatics to the sentient demons. My only complaint with the characters is that we don’t get to see more of them. I could easily do with twice as many episodes of character interactions and vampire politics.

If action is more to your taste, Castlevania is excellent there as well. Apart from a few rough cuts, the animation is great and the action never feels generic. It’s always interesting to watch and improves with each season. Gory too, as it should be for a horror series. The massacre in episode one sets the tone perfectly.

Castlevania started as an animation to which I paid no attention. Now, I love it. It has a great start with four episodes as a proof of concept followed by a second season that brings the cast to strength, and then a third season elevates it to excellence with nuance before a final season delivers an explosive action finish. This is one of the best fantasy series I’ve seen in a long time. I can only hope future video game adaptations receive even half the care and effort as Castlevania has received.

Overall Quality – Very High

Recommendation: Watch it. Castlevania is a triumph of an adaptation and a fantasy series. I heartily recommend it.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Phenomenal VillainRiveting ActionStrong Lead Characters

Negative: None

Jujutsu Kaisen – Anime Review

Japanese Title: Jujutsu Kaisen

 

Similar: Naruto

Bleach

Demon Slayer

 

Watched in: Japanese

Genre: Supernatural Action

Length: 24 episodes

 

Positives:

  • Slick animation for great action
  • Grotesque enemies
  • Interesting powers

Negatives:

  • Serious power creep
  • Main characters lack mystery and story

(Request an anime for review here.)

As the penultimate review of the 30 Reviews in 30 Days challenge, this one for Jujutsu Kaisen is two days late, as I needed more time than I thought to ruminate on it. I can’t quite decide how good I think this is. Let’s lay out the good and the bad and see where we get.

Jujutsu Kaisen is the latest big thing in the battle shounen space, having made waves with slick animation from the studio behind the goodness of Dororo and Yuri on Ice. It follows Yuji, a high school student turned “Jujutsu sorcerer” after he eats the finger of a cursed being, granting him extraordinary power. This power does come at the cost of having the finger’s owner, Sukuna, taking residence inside him and threatening to take control at any moment. He now studies at the Tokyo Jujutsu High School to hunt for the rest of the cursed fingers and so the teachers can keep an eye on him. He teams up with the stoic Fushiguro and brash Nobara under the tutelage of Satoru Gojo.

I want to start with the good points since they caught my attention initially. First, the animation. Fantastic! What ever happened to the good old days of battle anime having the most static animation in the industry? The best of times! All kidding aside about nostalgia blindness, Jujutsu Kaisen has excellent action animation. More than fluid, the choreography draws in the viewer and shows attention to the camera work as well. On top of this, the abilities have visual variety. A signature move of Jujutsu sorcerers is the Domain Expansion, allowing them to envelop the nearby area in an environment to enhance their power. Think of it as a home turf advantage. The look of this domain will vary by character and match their personality or power type. For example, a villain who fights with lava powers and has a volcano for a head will transform the environment in a lava hell. The variety in techniques changes up the setting on a regular basis. A concern with an ordinary modern Tokyo setting for a supernatural action series is a lack of interesting settings in which to stage fights. Domain Expansion nicely solves this.

There are plenty of other great abilities too. One guy claps and swaps positions with the target, another creates dogs from the shadows, and a girl harms enemies by hammering nails into straw dolls. An old geezer even fights with an electric guitar that generates energy!

If action is your priority in battle anime, then Jiujutsu Kaisen has you covered. It would be tough to decide what would go into a “best of” highlight reel since there is so much good-looking action.

The next great element is the grotesqueness of the villains and certain abilities. Jujutsu Kaisen isn’t a horror anime, but it feature plenty of body horror. When Sukuna awakens, an extra pair of eye open on Yuji’s cheekbones and a second mouth grows on his cheek. Disgusting. And fantastic. One villain has a row of arms inside his mouth. Another grows a plant that shoots buds of biting teeth. Just about every enemy is disgusting is some way and it works! You won’t forget these freaks anytime soon.

The third notable positive is how this anime distinguishes itself from its inspirator, Naruto. The similarities are obvious – protagonist has demon inside of him that grants great power but also takes over on occasion; second main guy is from a special clan bloodline with a unique technique; the girl of the trio is the strong aggressive type; the teacher has magic eyes he keeps covered except in combat (his Domain is akin to the Sharingan’s Tsukuyomi illusion) and is goofy during downtime. That’s just a few of the similarities. However, it sounds a lot more similar on paper than in practice, as this brings more than enough of its own spin on the common elements to feel fresh. My Hero Academia, another Naruto inspired battle shounen, often just feels like Naruto in a superhero skin. With Ninjutsu Kaisen, I don’t find myself thinking, “This is just like Naruto.” Instead, I think, “Reminds me of Naruto, but I like how they did that differently.”

Now we get into the negatives.

While I said the action is great, this is more so in the moment (much owed to the animation). When you step back and look at the fights in terms of story and arcs, the quality wanes in large part to the odd power creep. There is a hint of this problem from the very first episode, before Yuji eats the finger. He already has immense strength and speed for a human. Then he grows stronger in the middle of fights after nothing more than a pep talk or a “I just need to be stronger” thought. Eh? The power curve also ramps at a random rate with little explanation behind the progression. Some characters are so powerful that they could seemingly deal with all villains alone. Spinjutsu Kaisen also does that thing where it tells you someone is a mega genius, yet has nothing to show for it, or some guy can pull of some feat so miraculous it would render all challenge meaningless if used at the start of the fight.

The second season focuses a new set of students from the sister school in Kyoto and they have a show match with the Tokyo kids, like a mini, mini Chunin exam. This is the perfect opportunity to develop characters and give a sense of power progression. Think of Naruto season one when Kakashi uses a few Sharingan techniques. This makes you wonder what else can it do and when will Sasuke learn those moves. Give us a taste of future power. Or it’s like the opening of any Metroid game, where you start with a full arsenal of equipment only to have an incident break your gear at the end of the first area. Now you have something to look forward to without being overpowered right away. Doesn’t reveal all the upcoming power though; that’s for you to discover as you progress.

In Jujutsu Kaisen, a teacher demonstrates the technique and then the character of focus learns it or develops some other power to deal with the situation too quickly. It feels as if the action writing goes, “What power would make this fight look awesome?” and then just puts it in with little thought to how he gains/masters this power. Flashy fights will only hold my interest for so long.

The sister school leads me into the other significant failing – the main characters. They simply aren’t interesting (yet?). The power creep disconnects you from them on an action level, while the personalities and backstories disconnect on a personal level. Yuji’s motivation is the death of his grandfather, who passed away peacefully but alone. He wants to avoid the same sad end. This leads him to value his friends and protect them at all costs, just like any shounen protagonist. There isn’t much beyond that.

Main characters need mystery and sub plots. Sasuke’s backstory with the Uchiha Clan or Killua’s story in HxH, are some examples. Even Bleach, when it was good for a couple of seasons, had Rukia’s relationship with Byakuya. Why is her brother of all people so adamant on imprisoning her? Fushiguro has a hint of story (in the vein of Sasuke’s), but why do they introduce it so late? As for Nobara, she doesn’t have anything. I’m sure her story will enter later – it would be madness otherwise – but you have to give something on main characters early to make the audience care. Doesn’t have to be the full saga. In fact, it’s better to hold answers back for later. Still, the more important the character, the more impactful their hook should be. It can be the little things, doled out over time. Let’s stick to the Kakashi example. He’s an important character, though not a main. How does he have the Sharingan when he isn’t of the correct bloodline? Why does he teach the kids that protecting teammates is more important than anything else, which goes against the ninja code? What is under his mask!?

On the other hand, the minor characters from the other school are far more interesting. Granted, they don’t have the pressure to grip the audience like main characters do, but I’d rather see them over the main students. Todo, a wrestler-looking dude and Itadori’s self-proclaimed best friend, is hilarious with his eccentric personality and way of judging others based on their answer to the question, “What’s kind of girls do you like?” and he has a simple though effective backstory as a delinquent too strong for his own good. And that’s just one of them.

I want to be clear that none of the characters are bad. None make me clutch my temples in frustration at yet another moronic decision. The main ones simply aren’t compelling enough to carry the series.

I know more of this review went to negatives over positives, but my overall experience with Jujutsu Kaisen is positive, on reflection. I didn’t mention the great music and quality acting either. It’s simply that I value story and characters above all and when those are your weakest elements – made more disappointing amid high production values – I become concerned. And yet, no problem is unfixable in future seasons.

My concerns going forward are the lack of mystery, in both story and main characters, and power creep with everyone already so powerful. I want to keep watching Blingjutsu Kaisen, but I do not want a Bleach situation where it’s one fight after the other and Domain Expansions go down the route of Bankai – “Oh look, the new ability is an even bigger Bankai. How exciting…” Don’t disappoint me.

Overall Quality – High

Recommendation: A must watch for battle anime fans. The core demographic will almost certainly love Jujutsu Kaisen, while others may find that a lack of mystery dampens long-term engagement.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: 

Fluid AnimationGreat OP or ED Sequence

Negative: None