Tag Archives: Medieval

Set in a period of knights and castles, or Samurai and Emperors.

Yasuke – why the mechs?

Japanese Title: Yasuke

 

Similar: Ninja Scroll

Afro Samurai

Moribito: Guardian of the Spirit

 

Watched in: Japanese & English

Genre: Action Fantasy

Length: 6 episodes

 

Positives:

  • Great animation
  • Lo-fi beats you can study to

Negatives:

  • Thin on character
  • What’s with the robots?

(Request an anime for review here.)

Did you know that an African man served under Nobunaga in 16th century Japan? He arrived as a slave to an Italian missionary before Nobunaga bought him, fascinated by the look and strength of this foreigner. A letter from the time indicates Yasuke was likely the first black person Nobunaga had ever seen, as he had his servants try to clean the “ink” off as if his skin colour was some prank.

The historical character of Yasuke is the basis for this anime of the same name. In this, he is a samurai ronin, masterless after the death of Nobunaga. If you’ve never heard the story of Nobunaga, it is a fascinating one though for another time (I recommend the documentary series Age of Samurai: Battle for Japan to start). Short version: he was one of Japan’s greatest warriors, nicknamed the “Demon King,” and set events in motion to unify the nation. There’s a reason so many anime feature him as a character. As for Yasuke, there is no indication that he received the rank of samurai, but he was a warrior for Nobunaga by all accounts.

Historical accuracy isn’t a cornerstone of Yasuke, which is clear from the opening scene as a massive battle takes place involving samurai mechs and magic. I was disappointed to see these, for I had hoped this anime would be more historical drama and less action fantasy. Yasuke isn’t action fantasy – it is only action fantasy. That fact may be a selling point to some. However, I find it to be the greatest weakness. Let’s explore.

After a brief prologue chronicling the death of Nobunaga, we cut to Yasuke in a quiet mountain village living the life a drunk recluse. He has lost his master and purpose. He keeps to himself as he trades fish and rides on his boat along the river to survive. All of this changes when a local songstress asks for his help in getting her magically ailing daughter to a special doctor in the north. In war country.

On their tail is a group of foreign mercenaries led by a psychotic Catholic priest, including a giant shapeshifting Russian woman, an assassin, a Nigerien shaman, and a robot. From here on, the series is about ninety percent action. While the action looks great outside of the occasional messiness (might be intentional to represent the chaos of battle), there isn’t much more to it. The lack of character is particularly noticeable, further highlighted with every flashback to Yasuke’s past under Nobunaga. The present day will pause – usually when Yasuke is asleep, since most flashbacks are dream sequences – and rewind to a key moment. And just as that moment is getting interesting, he wakes up and we are off to the next fight. The action isn’t spectacular enough to carry.

That historical account of having his skin cleaned is in the story, yet there isn’t enough. What happened next? Can we have more dialogue between Yasuke and Nobunaga to know them as people first, action stars later? This depiction of Nobunaga differs from historical accounts as well, so take the time to convey his ideology and how it became that way. In truth, he’s barely in the show. He’s in plenty of scenes, all of them too brief. The most appealing element of this story is Yasuke’s past, which happens to be the lowest priority. Below is an art piece from the era likely depicting Yasuke versus a local in a sumo match, an event also glimpsed in Yasuke. I wish it were more than a glimpse. This anime seems to pay lip service to the real Yasuke, the biggest draw of the story.

The supporting cast don’t fare better either. The magic girl is little more than a magic girl with a headstrong personality. You won’t care for her as you would a Ghibli child. Her mother dies early to no emotional impact. The mercenaries are a tad more realised though only to the point of action characters.

Speaking of the mercenaries, the robot brings up another issue. What on Earth is with the technology? This world has samurai mechs and a fully autonomous self-aware robot, yet everything else is Edo period Japan. This detail has to be the laziest world building I have ever seen. My issue isn’t the robots in ancient Japan. Couldn’t care less. I’ve read crazier fictional worlds. However, if there is a robot more advanced than any technology in our modern day, why is the rest of society as it was? If I didn’t know better, I would say someone edited him into Yasuke to see if anyone would notice the odd one out. I mean, why?

There is a lack of attention to small narrative details as well. For example, Yasuke is accused of killing the girl’s mother. The villagers he lived with believe it because they mistrust him as a foreigner. Who tells them of the murder? A group of psychotic looking foreigners and a robot. Someone even points out the absurdity of the claim and the story still rolls with it! Come on, I’m trying to find the good in this but you aren’t making it easy.

If you sit back and “switch your brain off” as some like to put it, Yasuke is an alright action anime. At six episodes in length, it isn’t a large commitment. Any longer at this quality and it would rapidly grow thin on me. Want something better in action fantasy? Go for Ninja Scroll. Want more drama with that mysticism of a magic child? Moribito is waiting for you. Yasuke is a watch and forget for me. A drama anime on Yasuke’s life is still open for a studio to adapt, by the way. Anyone?

Overall Quality – Medium

Recommendation: For action fantasy fans only. With nothing but flashy action to recommend itself, Yasuke is for a specific audience. I’m probably being too generous.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Castlevania – Full Series Review

Related: Castlevania Season 1 review (old)

Castlevania Season 2 review (old)

Similar: Vampire Hunter D: Bloodlust

Hellsing Ultimate

Berserk

 

Watched in: English & Japanese

Genre: Action Fantasy Horror

Length: 32 episodes (4 seasons)

 

Positives:

  • Vampire majesty
  • Faithful adaptation without getting bogged down by the source material
  • Brutally gothic in action and tone
  • Political intrigue amongst excellent villains
  • Great lore and magic

Negatives:

  • Give me more, please

(Request an anime for review here.)

With the conclusion of the fourth season, Netflix’s Castlevania comes to a great end. Rather than do a review for the final season only, I thought I would go back and cover the full series in one place, give my overall thoughts on this triumph (no need to read the other reviews either).

My astonishment at the quality of a video game to film adaptation has been the greatest surprise throughout Castlevania’s run. I’m hoping this is the turning point where adaptations are things to look forward to rather than dread, similar to when comic books became good films more often than not. Superhero film fans are spoilt for choice these days. They don’t know of the Affleck Daredevil and Elektra days. Watching a good adaptation can sometimes make you forget the bad – the atrocious – such as Far Cry (anything by Uwe Boll, honestly), Dead or Alive, and the notorious Super Mario Bros. It’s hard to stress how weird it feels to see quality when the expectation is absolute ass.

For the newcomers, Castlevania is a long-running franchise of loosely connected games about a bloodline of vampire hunters from the Belmont family battling against creatures of the night, usually led by Dracula. The Netflix series roughly follows the third game, Dracula’s Curse, though pulls from several entries and brings much of its own material to the canvas. That last point is a key to Castlevania the animation’s success. Most adaptations fail because they don’t realise that gameplay comes first in [good] video games and trying to translate this to a cinematic only experience doesn’t work. There’s a reason the “princess is in another castle” trope is a common ailment of game stories (the recent God of War, for example), yet not often seen in film. Games use it to tack on another 5-hour gameplay world before, of course, the princess is again in another castle and you have another world to explore. It’s fine to want to be faithful to the source material, but there’s no point if it makes for a garbage film. Character, theme, tone, and style matter when adapting, not the gameplay mechanics or exact plot.

In terms of story, what makes Castlevania? Vampire hunters, vampires, monsters, magic, gothic, horror, religion, and labyrinthine castles. Your story isn’t a failure if your vampire hunter doesn’t jump and whip, jump and whip, jump and whip. It’s like those movies based on FPS games, where they think that because they have a scene in first person as a guy mows down fools with a gun, they’ve nailed it.

This series understands what makes for an engaging story in the world of Castlevania.

Enough preamble already, onto the review proper! This story opens on the meeting and courtship between the human Lisa and the vampire lord himself, Dracula. He teaches her science and medicine to help the local humans, which doesn’t please the Church, who see science as heathen magic and burn her at the stake. Dracula’s fury in response knows no equal and he unleashes a horde of demons upon the nation. Hell reigns.

Trevor Belmont, the last in his line of vampire hunters, drinks his way to the end of his days unmoved by the massacres nearby. A plea from some humans wakes him from his drunken haze and he finally does what he was born to do. He soon meets the magician Sypha.

Hearing this premise and knowing the video game origin, expectations are for little more than good guy fights series of bad guys to get to big bad guy in terms of story. However, Castlevania is so much more. In fact, there is enough material just amongst the villains to make a full series. Dracula’s court consists of vampires and humans, each with their own motivations and purpose in this story. Politics plays a larger part than action does in the conflict. They aren’t evil for the sake of evil. Dracula is the most powerful being on Earth, yet the death of his wife broke him. Isaac, one of Dracula’s Forgemasters (demon constructors), is waging a war against his own kind, whereas the other Forgemaster is a tad hesitant though no less involved. Some amongst the vampire “sisters” question their existence as vampires. Are they truly to rule for all eternity? Over everyone? The nuance to these villains (are they all villains?) particularly in later seasons had me glued to the screen.

A recurring problem in stories featuring secret societies of the supernatural is homogony within the society. The Underworld films (a guilty pleasure of mine), The Mortal Instruments, and Blade are but a few examples. How many stories have you seen where all the vampires (except maybe one) or werewolves or whatever supernatural race are the same? Where they have no lives saves for waiting around to drop from above in groups when someone walks down a back alley? They may as well be the clone troopers from Attack of the Clones for all the difference between them. This cliché stems from how people imagine other cultures. They see people in their own country are as varied as the plants and animals of the world, yet everyone in a distant country is one homogenous blob of whatever stereotype they know and not just as varied. Or the writers are just lazy. Of course, one story doesn’t have room for thousands of different personalities, but variety in what characters you do have goes a long way, even the villains.

On a hero front, Trevor’s “I’m so over this” attitude combined with his family duty makes for a fitting hero, a better choice than a typical “hero” in this gothic tale, and his chemistry with Sypha brings a touch of levity. Alucard is a more unusual character. Like his father, he’s powerful yet amongst the most mentally weak after having lived a sheltered life. I love the way he talks as well. His vocal mannerisms alone inform much of his experiences and mental state. And let’s not forget the charismatic has-been Saint Germain. What is he up to?

Even the minor characters are memorable, from the religious fanatics to the sentient demons. My only complaint with the characters is that we don’t get to see more of them. I could easily do with twice as many episodes of character interactions and vampire politics.

If action is more to your taste, Castlevania is excellent there as well. Apart from a few rough cuts, the animation is great and the action never feels generic. It’s always interesting to watch and improves with each season. Gory too, as it should be for a horror series. The massacre in episode one sets the tone perfectly.

Castlevania started as an animation to which I paid no attention. Now, I love it. It has a great start with four episodes as a proof of concept followed by a second season that brings the cast to strength, and then a third season elevates it to excellence with nuance before a final season delivers an explosive action finish. This is one of the best fantasy series I’ve seen in a long time. I can only hope future video game adaptations receive even half the care and effort as Castlevania has received.

Overall Quality – Very High

Recommendation: Watch it. Castlevania is a triumph of an adaptation and a fantasy series. I heartily recommend it.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Phenomenal VillainRiveting ActionStrong Lead Characters

Negative: None

Maquia: When the Promised Flower Blooms – Anime Review

Japanese Title: Sayonara no Asa ni Yakusoku no Hana wo Kazarou

 

Similar: Wolf Children

Violet Evergarden

Mirai of the Future

 

Watched in: Japanese & English

Genre: Drama Fantasy

Length: 1 hr. 55 min. movie

 

Positives:

  • Beautiful to behold
  • Emotionally resonant main story
  • Great acting

Negatives:

  • Subplots are underbaked

(Request an anime for review here.)

Maquia: When the Promised Flower Blooms comes from Mari Okada, a veteran screenwriter of the industry, having adapted many manga to animation. She’s been involved in some anime I enjoy (Iron-Blooded Orphans, AnoHana, for example) and some I don’t think highly of (Vampire Knight chief amongst them). This is her first time directing. And what a promising debut it is.

Maquia, at its heart, is a story about motherhood and mortality. In this world reside the Iorph, an elf-like race that lives hundreds of years separate from the rest of the world. They pass the days weaving a magic cloth that records the totality of their memories as one endless history. Though Iorph live in peace, the world outside marches on with the unstoppable tide of progress and evolution. The royal family of the nearby Mezarte kingdom have long used the dragon-esque Renato as their symbol of power, but a disease has afflicted the creatures and it kills them one at a time. In search of a new symbol to prove their “divine” status, the king sends his soldiers to capture an Iorph and discover the secret to their long life – one will have to marry his son, if forced to.

The titular Maquia escapes the onslaught atop a sick Renato. As she flees into the outside world, she happens upon a camp of travellers, all slaughtered by bandits save for a lone baby. She pries the crying thing from her mother’s rigid fingers and sets her sole mission in life to protect this child at all costs. Her journey will take her into foreign lands of varied people, both good and bad, and there will be many challenges for someone so naïve of reality. However, she could have never anticipated her long life to be the greatest challenge of all.

I went into this film blind and I didn’t expect it to hit so hard. The main story of Maquia and her son is a beautiful one loaded with goodness and a pure heart. The question of what would happen if someone seemingly immortal had to raise a mortal in mortal society is a fascinating one. I love stories that explore the challenges of immortality. There is a hint of this in The Lord of the Rings, of course, and I recently saw the film The Age of Adeline about a woman who stops aging after an accident and must move house every decade to avoid anyone noticing. However, I’ve never seen one focus so wholeheartedly on the child of the immortal. They are usually a subplot. Maquia dedicates almost all attention to this emotional thread and it is a triumph. I won’t talk of it further. Experience it for yourself – the perfect Mother’s Day film as well.

Complementing the beautiful story are beautiful visuals. The film opens on the Iorph town in the mountains, a sparkling paradise of ivory towers, glittering pools, and greenery that lifts the spirits. It even does bloom correctly! The wider world has just as much detail and visual greatness to drink in. I love it all, from the design of the main city of Mezarte to the wrought wood interior of a village shop. Nothing feels lazy or cut short by the art department.

However, not all is great in the world of Maquia, for now I must talk of the subplots. I don’t think a single one succeeds. There are three subplots. The most important is that of the kidnapped Iorph woman forced to marry the human prince and bear his child. Then we have the Iorph man on a quest to rescue her. And lastly, there is the involvement of other nations in a war. All three threads are so underbaked that the viewer has to make so many assumptions and fill in so many gaps to make them interesting.

It feels as if there wasn’t enough screen time for everything, so cuts were made to preserve the main story. Of course, the main is most important, but if a subplot no longer fulfils its purpose, then it has to change or leave altogether.

The problems are most notable with the kidnapped Iorph. The king orders her kidnapping, marriage, and child bearing to add the Ioprh’s long life to his bloodline. That makes sense. What doesn’t make sense is just about everything else. First, the knight who leads the raid on the Iorph town. He orders the killing of anyone who resists – not a kind bone in his body – yet later scenes have him acting as if he cares for the woman. Did he fall in love with her at some point? If so, and you want us to care an iota, you need to show this transformation. How are we supposed to believe he goes from one of the most evil people in her life to someone that cares about her? Maybe that isn’t even the case and he’s the same as ever. Who knows? Maquia doesn’t show us enough to get answers.

Deeper in the same thread, I have more questions. Why doesn’t she escape when given the chance? She tries to explain that she can’t because of her daughter, but she’s never seen her and there’s no reason she can’t leave now and get her daughter out later. Will the king kill the daughter if the mother leaves? Maybe. There’s no indication of the sort because, again, there isn’t enough time in this thread. Why didn’t she escape before the birth when able? I keep waiting for it to go into detail, but nothing unfurls before the finale.

The Iorph lover’s subplot has too many spoilers to detail here, but it’s the same case of missing detail. We cut to these subplots in between extended sections of great main story content, with timeskips in each case, though the detail worsens the further we go. The problem isn’t confusion. None of these are hard to understand. They are just so listless, void of the emotion that permeates the main plot. A woman forced into marriage, separated from her own child; a man out to rescue his lover for decades – these stories should hit hard, just like the primary thread. They don’t. The contrast in narrative quality between the main and subplots is night and day.

All considered though, main story is most important and Maquia: When the Promised Flower Blooms executes that brilliantly, well enough to recommend itself despite any side issues. It is worth your time.

Overall Quality – High

Recommendation: Watch it. Maquia: When the Promised Flower Blooms is a beautiful, heartfelt film I can recommend to anyone.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Extensive Character DevelopmentFluid AnimationStunning Art Quality

Negative: None

Utawarerumono – Anime Review

Japanese Title: Utawarerumono

 

Related: Utawarerumono: The False Faces (sequel)

Similar: Tears to Tiara

Vision of Escaflowne

Scrapped Princess

 

Watched in: Japanese & English

Genre: Action Drama Fantasy Science Fiction

Length: 26 episodes

 

Positives:

  • Sounds good on paper, I guess?

Negatives:

  • Lazy fantasy
  • Packed with anime clichés
  • No interesting characters
  • Final act twist

(Request an anime for review here.)

Utawarerumono, an anime I remember most for the long title and whose review I’ve had in the bank waiting for completion since a year ago. Two? I don’t remember. Wait… Yep, file created January 2019. I am not keen to write this review because, simply, I am not keen on this anime. Frankly, it’s boring. The clichés are numerous, the fantasy is lazy, and no character grabs my attention. You know you’re in for a rough time when even the OP doesn’t have great art or animation.

This anime centres on a mysterious man found in the woods. He can’t remember his past, who he is, and he wears a mask that can’t come off. A local village of animal people take him in and call him Hakuoro, curious about his lack of a furry tail or ears. Whatever he was in the past, Hakuoro becomes a leader in this village and leads a revolution against the oppressive emperor.

The story isn’t immediately boring. I like a good revolution. The character designs scream laziness and their implementation are the first warning sign that little effort will go into anything. These villagers have animal tail and ears, yet are human in every other way, from behaviour to society. Their part-animal design is pointless. There’s also something I hate about Hakuoro’s one defining characteristic of wearing a mask all the time. Is try hard the phrase I’m looking for? I don’t know. Just lame. I can’t imagine anyone caring about the mystery of who’s under the mask.

Before long, the story shows similar flaws by dipping into every shounen cliché in the library. Honour at the risk of everyone’s lives, grandstanding, characters than can’t contribute on the battlefield because they aren’t main characters, and the skinny girl with a giant sword no one else can lift for some inexplicable reason are but a few examples. Some characters have supernatural abilities with no explanation of how or the limitations of said powers.

For an anime with significant time dedicated to battles in the uprising, the strategy isn’t clever. At all. Did any second thought go towards this? Don’t know.

On paper, this story sounds good – a man rises up to become emperor with the aid of a part-animal race, yet everything has such average execution and never goes beyond the obvious that it isn’t interesting. One leader is joyous and rearing to tell how he slaughtered the enemy one second, then becomes melancholic the next. That’s Utawarerumono’s attempt at conflict.

So bored am I with Utawarerumono that when the big act three twist reveals itself, I just sigh. The twist upends everything in the plot, which sounds like it should wake me up, but when elements prior offer no engagement, it’s hard to care. Also, I don’t like when this twist type is in the third act. Not to give too much away, though using such a twist so late tends to nullify much of the build-up and work put in by earlier acts. It benefits as a first act twist to invert the protagonist’s world and throw them into the unknown, or as the mid-point turn (if well foreshadowed) to shake things up. Using it late has an effect similar to an amnesia twist, just not as bad. Utawarerumono does make it worse by having an amnesiac protagonist. Ironically, I almost forget that detail.

I’m not sure why Utawarerumono is even on my list. I can’t remember.

Overall Quality – Low

Recommendation: For specific fantasy anime fans only. Being a fantasy fan isn’t enough to enjoy Utawarerumono. You must also be a fan of specific anime fantasy clichés.

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: 

Hollow World Building

Dororo – Anime Review

Japanese Title: Dororo

 

Similar: Demon Slayer

Mushi-shi

Sword of the Stranger

 

Watched in: Japanese

Genre: Historical Supernatural Action Adventure

Length: 24 episodes

 

Positives:

  • Brutal depiction of samurai times (even without the monsters)
  • The monsters
  • Hyakkimaru’s lore
  • Beautiful rustic art

Negatives:

  • Visuals dip in the finale

(Request an anime for review here.)

Did you watch Mushi-shi and think, “This anime is too friendly. Needs more violence and demons”? Well, do I have the anime for you!

Dororo takes Mushi-shi’s adventure of roaming rural Japan in search of the unusual, but instead of trying to understand the supernatural like Ginko would do, Hyakkimaru massacres them to the very last. He was born as a child of sacrifice. Though he should have died, missing his limbs, most organs, skin, and even a spine at birth, a prosthetics doctor found him down the river and rebuilt him to survive. Now, with each demon he slays, a part of him regrows. His single-minded focus to cleanse the land of demons and regain his body drives him down a dangerous path. Thankfully, the ever-cheerful street rat Dororo latches onto him and claims him for an older brother.

The feudal world of Dororo is a harsh one. It does not romanticise the samurai era whatsoever. There was a time when a samurai’s primary goal was collecting the heads of enemies, even if it meant taking them by force from allies. After all, the survivor tells the tale. The country is in a state of desolation – Hyakkimaru’s father and lord performed the sacrifice to bring prosperity to his state. Samurai or peasant, honour is a scare resource when starvation grips the soul. Dororo’s parents were victims of a battle, an inconsequential skirmish in the grand scheme of things, fought over scraps of power. He now travels with Hyakkimaru in search of demons to slay and food to survive, all the while making the most of life.

There is so much to like about Dororo. The titular character is likeable from the very first. I love his energy and craftiness. The contrast between him and Hyakkimaru is a perfect balance between the former’s bubbly personality and the latter’s silence. The perfect foil. Hyakkimaru wouldn’t have worked as a protagonist without him. Speaking of, I love the design of Hyakkimaru with the prosthetics, blades hidden inside his arms, and the way he regrows bit by bit. When a new leg shoots out after a kill, it’s painful yet great to watch. The more he regrows, the more human he becomes and learns about the world around him. Smell and sound are a surprise. However, he becomes more obsessed with the next kill the closer he gets to completion. His arc is fantastic, culminating in a crazy scenario that I don’t even want to hint at.

Dororo gripped me from the start. If you want a prime example of how to do a first episode, watch this anime. There are no exposition dumps, no out of place humour (we all know another studio would have forced a boob grab or some such cliché), and the showing of the characters, their motivations, and the world is spot on.

Then we have the world. The watercolour environments give such a rustic, quaint feel that you wish you could roam that countryside. That is, until you face a demon, or worse, the samurai. I can imagine the Japanese tourist board setting up walking tours to visit the modern equivalent, safe from horrors of course. The charming feel to the world was a great decision, for it lulls the audience into thinking perhaps things aren’t so bad, perhaps they have found peace. Then reality hits and all goes to hell.

The variety of demons and the way they fit into this world – like a mini fairy tale each episode – is fantastic. Some are simple beasts of instinct, while others are cunning. There’s always something new over the next mountain. And it certainly doesn’t hurt that the action is exciting with great animation. Doesn’t hold back on gore either.

Now, I don’t recommend this as a binge show. Much like Mushi-shi, it’s best to let it sink in every few episodes. I watched Dororo over the course of two months – hence the delay on this request – and would not have had it any other way. The episodic structure (until the final stretch) facilitates this method. Dororo gets better with each episode. Each piece of the puzzles comes together to make one of the decade’s best anime.

Art – Very High

The samurai drama visual style is a success. Plenty of animation too, but it does have to use some TV shortcuts like repeating animations. Beautiful backgrounds are an increasingly rare sight these days.

Sound – High

I almost had a serious negative about a casting choice, but it worked perfectly in the end. Acting is solid, though Hyakkimaru isn’t quite right. I like the first OP and ED, listening to them each time, but I would skip the second set.

Story – Very High

A street rat and a cursed child roam a war torn land in search of food and demons. Dororo doesn’t hold back on the realities of war, starvation, and the desperation to survive as it delivers riveting action and an engaging arc.

Overall Quality – Very High

Recommendation: Watch it. Dororo is a surprise hit for me. I wouldn’t want you to miss it (unless you don’t like violence).

(Request reviews here. Find out more about the rating system here.)

 

Awards: (hover over each award to see descriptions; click award for more recipients)

Positive:

Fluid AnimationRiveting ActionStrong Lead Characters

Negative: None