Tag Archives: Science Fiction

Technology and civilisation have advanced beyond our current situation.

Vivy: Fluorite Eye’s Song – The Terminator is a pop idol?

Japanese Title: Vivy: Fluorite Eye’s Song

 

Similar: Steins;Gate

Violet Evergarden

Ghost in the Shell: Stand Alone Complex

 

Watched in: Japanese & English

Genre: Action Science Fiction Thriller

Length: 13 episodes

 

Positives:

  • Engaging and fast-paced time travel thriller
  • Some fascinating future world concepts

Negatives:

  • Wildly inconsistent art can be jarring

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Take Terminator 2: Judgement Day, combine it with J-pop, and you have yourself a lovely old Vivy: Fluorite Eye’s Song. Sounds crazy, doesn’t it? But it works.

This story is about an AI called Vivy (a.k.a. Diva) charged with the mission of changing the past to alter the future where AI rose up and massacred humanity. A scientist in the future sends the AI Matsumoto to tell Vivy of the calamity and guide her through time. The scientist chose Vivy because is the last of the old AIs and wasn’t affected by the calamity, and as the first autonomous AI, she sits in a museum in the future, unaffected. Her design was to be a singer at a theme park, her dream to bring everyone joy. Matsumoto is of limited physical capacity, residing in either a teddy bear or a cube, but has great knowledge and analytical capabilities with a preference for hacking. And he loves to talk.

What immediately grabs me in Fluorite Eye’s Song is the world design and general atmosphere. The premise hooks me, yes, but we’ve seen similar many times before. I love the grounded feel of this clean near future world, akin to Ghost in the Shell: Stand Alone Complex.

We start at the genesis of the AI revolution. AI in the form of androids already exists, but they rarely pass for human. Each has a singular purpose – this AI is a waiter, this AI cleans the streets, this AI is an information guide, and so on, fulfilled with precision. AI do all menial jobs now, leading to a more utopian society. However, as the technology improves, they become more and more human. Thus, the question becomes, when do we treat them as human? When do they get rights? The opening scenario centres on this very question as a politician campaigns to give AIs names, treating them as individuals. Such dilemmas always fascinate me.

Fluorite’s story focus isn’t on these questions though; they are background to inform the main plot, which is the consequences of the answers garnered by these questions. In the future timeline, for instance, this politician dies in a blast setup by an anti-AI group. Unfortunately for this group, his death draws sympathy and support for a bill that few people initially cared about, setting in motion a series of catastrophic events. Vivy’s first mission is to keep him alive.

Funnily enough, the anti-AI group were right.

One change isn’t enough of course. Fifteen years later, Matsumoto returns to Vivy with a new mission, a new event to nudge in another direction. This time, an AI is going to crash a space hotel on a city. Furthermore, the previous change they made didn’t have the desired effects either, as is traditional for time edit stories. You fix one thing and a dozen other problems arise to take its place. This makes Fluorite engaging, for you never know what will happen next. You simultaneously experience relief when they avert one disaster and a sense of foreboding for the consequences of their actions. Fluorite evokes a bit of Steins;Gate in this way.

Each key event in the timeline occurs some years apart, so we get to jump through time and see the evolution of this world influenced by AI. A few human characters also stick around, aging with each time skip. This structure works.

While the main plot is a success, I do wish there was a little more time for the philosophical and moral aspect of AI. There’s a little bit with moments such a human marrying an AI, just not enough. Perhaps they thought it best not attempted if they couldn’t do it justice, as what is included is executed well enough. For those of you interested in the subject, I highly recommend the film Ex Machina and the series Star Trek: The Next Generation, specifically the episodes focused on the android Data (happened to rewatch stellar episodes “Measure of a Man” and “The Offspring” while going through this anime). Seeing those other titles does show how Fluorite could be better and have more depth in several ways. If the whole concept is new to you, then Fluorite will be an absolute ride – then watch the others afterwards (start Star Trek TNG at season two though – long explanation).

My other criticisms are towards the art and music. The art looks amazing sometimes with high detail, textured colouring, multi-layered shading, and fluid animation. Other times it has no detail, flat colours, single tone shading, and two-frame animation. We’ve seen plenty of amazing looking anime and plenty of downright ugly works, but I can’t recall one that is so inconsistent. This isn’t a case of great action and static in between either. It will randomly cut to high quality shots and then seconds later we’re looking at late 90s anime done on a computer. It stands out every time. Hard to describe without experiencing it for yourself.

As for the music, my criticism isn’t that it’s bad. I wish it were more creative. When you consider Fluorite is all about the future, advanced technology, and AI takeovers, I would expect the music to be more creative than generic J-pop. Even by today’s standards, there’s nothing in this music. Give me something wilder like the opera from The Fifth Element, where they used a computer to make the singer hit impossible notes, infusing that sci-fi element.

Inconsistent art and forgettable music aside, I had a great time with Vivy: Fluorite Eye’s Song. I want to go to that space hotel (with a different fate than in the anime, of course). It’s quite likely the best anime of its season. I have a couple of others I need to complete, though my sampling doesn’t promise anything better than this or Odd Taxi.

Overall Quality – High

Recommendation: Watch it. Vivy: Fluorite Eye’s Song is an easy recommendation.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

86 (Eighty-Six) – Ethically Sourced Warfare

Japanese Title: 86 – Eighty-Six –

 

Related: 86 2nd Season (TBR)

Similar: Mobile Suit Gundam: Iron Blooded Orphans

Aldnoah.Zero

Guilty Crown

 

Watched in: Japanese & English

Genre: Action Drama Science Fiction

Length: 11 episodes

 

Positives:

  • Visually nice
  • More focus on non-combat side of war is interesting
  • Good music

Negatives:

  • Most characters are nothing
  • World building needs work
  • Lacks nuance

(Request an anime for review here.)

“Ethically sourced warfare.” This is the creed of the Republic of San Magnolia, for in the war with the Empire there are no casualties on their side. Only AI drones die for this conflict. Or so they say. In truth, the zero casualty count refers to the Alba, a silver-haired race that lives in luxury and without worry in the Republic’s eighty-five districts. The others – those of the wrong race – are the front line soldiers. These drones aren’t unmanned. These outcasts are known as the Eighty-Six and when they die, they aren’t human casualties because they aren’t human in the eyes of the Republic.

Vladilena is a rising star in the Republic military, recently assigned to take over as Handler for the “drones” of squadron Spearhead, a unit infamous for driving its Handlers mad. Leading Spearhead is Shinei, a.k.a. Undertaker, a repeat lone survivor of many battles with a special connection to the dead. Vladilena knows the truth of this war, working to keep her unit alive and to spread the message about the atrocities facing the Eighty-Six.

With a premise like that, I’m in from episode one. I like that we see military “service” for the Alba as a cushy desk job. Regulations are whatever as long as you don’t go against the grain. Looking at this city, you wouldn’t imagine there is a bloody war happening not far away. I am also surprised that the “drones aren’t unmanned” fact wasn’t kept as a twist. Generally, the protagonist would get this new job guiding a bunch of AI drones, many of which die in the war – doesn’t matter because they’re just machines, of course – until the mid-point turn that forces her out into the world and she sees the truth. All those drones she sacrificed for the sake of winning a skirmish? Real people, dead, because of her. Now she would work to make up for her ignorance. That’s the normal structure. Interesting to see 86 reveal the information upfront.

This change allows the story to be less action focused, which may put some people off. Instead, more time goes towards conversation between Vladilena in the city and Shinei on the frontline, sometimes bringing in the rest of Spearhead. 86 is about the effects of war rather than the war itself. For the first season anyway. I haven’t read the source material, but I wouldn’t be surprised for action to take up a larger and larger share as the story progresses.

Early conflict for Vladilena is her approach to dealing with these outsiders. She takes that classic well-meaning but actually condescending approach that we see between rich philanthropists and the poor in the real world. She’s so certain of being in the right amongst her peers, is so much more progressive than them that she doesn’t consider perhaps she doesn’t know as much about the Eighty-Six as she thinks. Just because she knows more than the others, it doesn’t mean she can swoop in and tell the Eighty-Six who they should be and how to fix everything. I like that. It’s a good seasonal arc for her.

However, 86 isn’t as good as I had hoped it would be on initial impression. Cutting back on action in a war story is a bit of a risk. Action is much easier to pull off than dialogue is in keeping an audience engaged. When dialogue is the centre, characters become of utmost importance as the driving force of the narrative.

The cast of characters is a problem in 86. When examined, there are only three real characters: the protagonist, her scientist friend, and Undertaker. Everyone else is nothing. The series dedicates two episodes to characterising the rest of the Spearhead crew, as they remind Vladilena that even with her kind words she is still an upper class citizen safe in her palace. She cannot relate to them nor be one of them. In fact, she hasn’t bothered to ask for their real names. And so, she gets to know them better until they let her into their lives – remotely – and grow closer. Despite this, each of these side characters are little more than one line bios in the series’ archive. There are too many of them, for one, that they end up as this singular entity of hive-minded thought. I can’t truly distinguish them in any meaningful way. Those important names arrive in a rapid-fire sequence, many of which are sci-fi names that take effort to remember. But who will bother to remember when they are so boring?

Add to this Shinei the Undertaker. He is of the quiet reserved type, a favourite archetype of mine, which is one of the most difficult to pull off without coming across as bland. Shinei isn’t as strong of a character as he needs to be for such a story. Lean 90% action and he would do fine. The audience wouldn’t particularly care when they attend for the action. His backstory and reason for driving handlers insane is interesting for the future. Right now, there’s not enough to him to make me think, “I care about this guy. I care about all he’s been through. I want him to have better.”

Another disappointment relates to the world building. After a strong establishing episode, the world barely builds. We end up see and knowing almost nothing of this world, which is a problem in a completely fictional setting. Even the social world building amounts to little when, in one episode, Vladilena gives a lecture and announces to a whole class of cadets the truth about the drones. She suffers zero consequences. I get that she is a bit of a prodigy and related to people of high rank but this should be high treason. Isn’t the whole point that everyone is blissfully ignorant and to break that ignorance could undo the fabric of societal order? Even if everyone is aware but chooses to feign ignorance because it gives them easy lives, it should still have consequences. When a story does things like this, it renders the rules of this world meaningless. When everything is meaningless (and your characters aren’t good enough), why should I care?

What started out as promising has end up being an average anime that neither offends nor excites. There is room for improvement though I am not hopeful. I probably won’t be watching season 2, which is all you need to know, I suppose.

Overall Quality – Medium

Recommendation: Try it. If you’re up for a war story by way of anime, 86 is a decent watch.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative: None

Ex-Arm – Anime Review

Japanese Title: Ex-Arm

 

Similar: Ghost in the Shell

Akira

Guilty Crown

 

Watched in: Japanese

Genre: Action Science Fiction

Length: 12 episodes

 

Positives:

  • Nothing

Negatives:

  • Ugliest anime ever?
  • Incompetent script
  • The directing is terrible
  • Doesn’t even know how to use CG properly

(Request an anime for review here.)

And so we come to the 30th review of the past 30 (+2) days. I saved the best for last. Ex-Arm is a thing of beauty, an art piece of wonder so spectacular it defies reality. Physics hold no power over Ex-Arm.

CG anime is often terrible with bad writing to match. However, the recent triumph of Beastars and Dorohedoro seemed to turn a real corner for CG in this medium. Then comes Ex-Arm to set the industry back three decades. The story behind this disaster is even worse than the resulting product itself. I don’t know where to begin with this. There are so many things wrong with the art alone that I want to say them all at once. I can’t decide which is the worst!

What about the opening scene? It actually starts with 2D animation – well, I say animation, but can you call two frames flitting back and forth as characters drag across the screen “animation”? Then they have a shot of a character surrounded by lightning as the world tears apart. The still image below is almost as animated as the video. Only the lightning moves as this guy holds the sort of pose some weeaboo would post a photo of themselves imitating on Twitter with the caption, “Cross me and the devil comes out to play,” serious about it. They are so proud of this shot. Expect to see it several dozen times across the 12 episodes. Snap cut to the opening sequence.

Now, anime openings are known for being of high quality, sometimes even deceptive of the anime’s actual quality. I think Ex-Arm’s OP may be worse than the series. The highlights are character profile shots of the typical OP, but they have no animation. A rotating 3D model of the characters shows up instead. Boy, are they proud of those models. They want you to see them in all their glory to get you excited for what is to come. That’s what an OP is for, right? We also bear witness to the fire effects, which look pasted in by a fan edit.

Once the OP ends, we establish the setting at a Japanese high school and at this point, I think they must be trolling us. They do something I never thought someone would even consider. I want you to imagine what a camera zoom looks like. The camera starts at a distance and zooms in on the subject, bringing the detail closer to the eye. Sounds accurate. What it doesn’t do is blow up the image. Ex-Arm though, in its avant-garde genius, does blow up the image as if zooming in Photoshop, to the point where you can see the pixilation. Funniest moment of the entire series! Don’t believe me? Look at the image below and keep in mind it is full HD 1080p.

The comedy doesn’t end there. Classroom interior, protagonist sitting bored at his desk in glorious CG. Enter two classmates – in 2D! I couldn’t stop laughing. Ex-Arm can’t even remain visually consistent. This isn’t the only instance either. Flat characters pop up at random throughout the series and the protagonist’s brother is 2D as well, for some reason that I’m sure is beyond the understanding of my puny brain. (The classmates stop animating halfway in the scene, by the way.)

We’re less than three minutes in and every artistic decision is the wrong one. Soon after, the first action scene enters the fray and removes any hope of value in Ex-Arm. When the police android kicks a guy in the head, it has the impact of a pillow fight. There is no recoil, no weight, no mass to anything, most noticeably in action scenes, and the woman doesn’t move that fast (I’m sure she’s meant to), yet dodges a thousand bullets out in the open. The director claims they used motion capture for Ex-Arm, but I don’t believe it. No way. This cannot be motion-captured animation. Perhaps it was, before the incompetent animators “improved” it in post.

Imagine being the poor bastard who wrote the source material seeing this result. Only something like Redo of Healer would be improved by such visuals.

Who made this atrocity, you might be wondering. This Crunchyroll original comes from new studio Visual Flight, made up of what seems like a team with little animation experience. Most come from the live action space. The director, Yoshikatsu Kimura, equated the logic that because live action is done in the real world – a 3D space – he is fit for a 3D anime. Furthermore, he brought on his usual crew from live action work, not experienced anime workers. I promise you they have never heard of animation ramping. Yes, the production committee is responsible for hiring him, but this clown made every wrong decision from start to finish. Can you believe this anime’s trailer has the line, “Declaring war against all SF (science fiction) series around the world!”?

You’d think that with a live action director, it would at least have good cinematography and directing. Perhaps it looks terrible in CG, but you can imagine how it would have looked great if done in live action. Nope, it would still be miserable. Interviews with him tell all you need to know about how doomed Ex-Arm was before it started.

They couldn’t even get the key visuals right. Look at this crap below, also used as the static ED:

I haven’t even covered the story yet. It follows high school student Akira, who meets with Truck-kun one day and wakes up years later as a brain inside an electronic briefcase. Inhabiting an android proxy, he fights against terrorists alongside a special police force.

The story sucks. It’s not as bad as the visuals, though it doesn’t elevate the piece an iota. The script is the worst aspect in terms of story, riddled with cliché – particularly of the fan service variety – and like the animation, has no weight. Just vapid. There are much worse anime stories out there, yet it has no positives. On an audio front, some of these voice actors are far too good for this, while others, such as the villains, deliver bad performances though it may not be their fault on such a project. Wait until you see the accompanying mouth animations.

I am baffled at Ex-Arm’s existence. Self-awareness seemed to have flown out the window in the making of this disaster.

Overall Quality – Very Low

Recommendation: Must be seen to be believed. Ex-Arm’s handling of CG is so incompetent that words cannot do it justice.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: None

Negative:

Atrocious PlotAwful DialogueHorrendous ActionRubbish Major CharactersUgly Artistic DesignUseless Side Cast

Xam’d: Lost Memories – Anime Review

Japanese Title: Bounen no Xamdou

 

Similar: Toward the Terra

RahXephon

Nausicaä of the Valley of the Wind

Last Exile

 

Watched in: Japanese & English

Genre: Action Science Fiction

Length: 26 episodes

 

Positives:

  • Great art and animation
  • Starts strong

Negatives:

  • Characters lack personality
  • Needs more drama
  • No intrigue in the story
  • Convoluted world building

(Request an anime for review here.)

Xam’d: Lost Memories exists for an odd reason. It was created by studio Bones and Sony for the PlayStation Network’s video download service (this was before streaming made consumption easier). As it often is with “showcase” titles, whether film or games, the visuals matter more than all else. When showing off your new service or product, you need material to catch the eye. After all, the audience won’t get to play or sit down with your content just yet (some media may get a demo, yes). It’s why console manufacturers bring out games with the best graphics for new hardware announcements. They throw in a couple of indies to appease the hardcore crowd, but the AAA games wow the masses. Xam’d, for its time, was an anime equivalent.

It triumphs in the art department with its colourful palette and fluid animation to bring its unique designs to life. This was an art showcase first, a story second. Unfortunately, and not unlike many of those AAA showcase games, there isn’t that much once you see past the visuals.

The story follows Akiyuki, a boy living on an island away from the great war raging between continents in the outside world. The peace of his life shatters when a suicide bomber detonates in his school bus. All that saves him is a mysterious injection of power from a girl. It comes at a price and transforms him into a monster.

This is a great hook – certainly grabbed me – and the monster mutation is grotesque in a non-horror sort of way. Very bubbly and deformed. The mutation makes him arm look like Popeye’s when dormant. He should get that checked out. Could burst any day now. The fantasy is bioscience meets tech infused monsters, morphing drastically into odd designs. It’s a bit Final Fantasy.

Akiyuki soon joins an airship crew, they travel around the world, inevitably getting involved in the war and other conflicts as they try to solve the power that threatens to turn him to stone. Another good element. I love stories with what I like to call the “travelling home base,” where a crew aboard some sort of vessel – boat, spaceship, walking castle – face various dangers outside as they travel, yet can always return to the safety of the home base, though occasionally the dangers breach inside. I particularly like it when the home base creates some semblance of normal life for the crew. The Star Trek franchise is brilliant at this.

Right, so we have a great hook and an ongoing element I love. What could go wrong? Nothing really goes wrong because nothing really happens. Xam’d meanders a lot and doesn’t give much plot. What it does give is also too convoluted for its own good, even in the lore and world building. Something as simple as the cause of the war is obfuscated for no reason. It reminds me of Final Fantasy XIII’s insane story. I would never dare suggest Xam’d is as convoluted – nothing is as convoluted as Final Fantasy XIII (heavens that story sucked). It isn’t good when something reminds me of it though. Too much time goes to side stories that don’t matter; you could cut them outright. Everything from the characters to the story and to the world needed more refinement, slimming down to focus on the core elements that could make Xam’d great.

You already have the visuals and good audio, but the rest is average.

Overall Quality – Medium

Recommendation: For visual fans only. Sure, Xam’d: Lost Memories isn’t bad, but it doesn’t have any feature to recommend itself above others except for nice visuals.

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Awards: (hover over each award to see descriptions; click award for more recipients)

Positive: 

Fluid Animation

Negative: None

ES: Eternal Sabbath – Manga Review

Japanese Title: ES: Eternal Sabbath

 

Genre: Supernatural Drama Science Fiction

Length: 83 chapters (8 volumes)

 

Positives:

  • An engaging plot of nature vs. nurture
  • Villain is genuinely threatening
  • Cool psychic powers

Negatives:

  • Character art is a little lopsided

Eternal Sabbath entered my radar over a decade ago through a passing recommendation, which I wouldn’t have remembered were it not for that absolute metal name. This turned out not to be a story I expected, though still a welcome one.

Eternal Sabbath is about two psychic beings born from experimentation, one of them a success, the other a failure and clone of the former, and how the difference in treatment of these two affects temperament. Akiba is the original, possessing immense mental powers to invade the minds of others, project hallucinations, and even kill with a mere thought. Isaac, the child clone, has the same power but without the maturity. He’s a test tube child, never intended for the real world until he breaks free and roams the streets with the power of a god. An unloved child is tragedy. An unloved god child is a catastrophe.

The protagonist of this story, however, is human woman by the name of Mine. She’s a neurologist brought on the case when a victim suffers an odd mental attack, seemingly all in the victim’s head yet with very real injuries. Interestingly, she’s immune to the more dangerous telepathic powers. This draws Akiba’s attention.

I want to start with Akiba. What a great character. First impressions establish him as someone with a sense of justice yet an absolute prick as well, uncaring for those around him and inconsiderate of the privacy and autonomy of others. After all, why does he need to care when he is, in essence, a higher being? He can walk into someone’s house, eat their food, rifle through their things, and leave without a trace in the owners’ minds. He isn’t cruel though. When he meets Mine, finding much of his power blocked and her calling out his behaviour, he can’t help but feel drawn to her. His arc sees him turn from a selfish individual into a caring human.

I love the subplot of his fake identity. Akiba isn’t his real name – it belonged to a man who died. “Akiba” took his place and manipulated the man’s relatives into believing he was the real Akiba who had never left. Even if it does bring them joy to see their Akiba again, it is quite cruel when you consider it. He treats them well, of course, but it’s just a cover for him. However, as Akiba grows into a real person, thanks in no small part to Mine and seeing his evil reflection in Isaac, this identity becomes more than a cover. You don’t need this subplot to tell the main story, but it enhances character and theme, as every good subplot should. It works as a perfect tracker for his change in emotion.

Similarly, Isaac takes over another child’s life. Here we have the opposite to Akiba. Isaac mistreats the parents, always acting like a spoilt child, mind controlling them to do his bidding. As Akiba improves, Isaac declines further into cruelty, psychopathy, and eventually, depravity. The closest thing he has to a friend is Yuri, a little girl from school. She too is a neglected child, though not an evil one, but her poor understanding of morality and consequences leads her to encouraging Isaac’s evil for her benefit.

Then we have Mine, a strong woman balanced by uncertainty about her role in all of this. When the case starts affecting people around her, she questions if there is something she could have done better, if she is responsible in some way as a person aware of these supernatural beings and largely immune to them. What she goes through would certainly drain the mentally toughest of people.

Eternal Sabbath is a page-turner laced with tension. Isaac is a genuine threat. It’s good to see a villain with a personality for wanton killing actually kill people indiscriminately, and it never feels forced like those villains that “shoot the dog” just to show how evil they are. His actions are always in line with his character. This doesn’t mean he is predictable, mind you, as he is complex despite his immaturity. From his perspective, he feels justified in his actions, sometime even committing what we see as evil to “help” others. Most chapters end on cliffhanger once things get going, so I have to read the next to find out what happens.

I’m glad I remembered Eternal Sabbath. It was a worthwhile read and receives my recommendation.

Art – Medium

Story – High

Recommendation: Read it. Eternal Sabbath is a simple yet tense manga that holds your attention to the end.

(Find out more about the manga recommendation system here.)